Interdisciplinary Design
Game-Based Learning Lab (ID GBL2)

General Building G-313E
Co-Directors Prof. Tamrah D. Cunningham and Dr. Reneta D. Lansiquot-Panagiotakis

Our game lab is a place to create narrative games for students by students. Honors students design a variety of digital and non-digital games that they feel will help students learn the fundamental concepts from different disciplines. Students have a chance to create computer games, virtual reality games, or non-digital tabletop games (e.g., board games, card games, dice games, social games, etc.) that can be easily implemented in a classroom setting. Once created, faculty who are interested in incorporating game-based learning into their curriculum can request a consultation to discuss their course, play student games, and explore incorporating design game-based learning to target critical concepts in their classroom.  However, the games are also available to any interested student whose faculty have not incorporated our games in their classes.  In particular, our game library allows students to access games online or to make an appointment to play non-digital games.

Current intern: Wen Xiong Zhang (summer 2026, Tech Talent Pipeline Residency), Monisha Sooklall (fall 2024-present), Roberlin Espinal Torres (fall 2024-present), Michael Peterkin (fall 2024-present), Drucillia Ralph (Fall 2025-present), Samuel Mensah (spring 2025-present)
Previous interns: Jasmine Garnett (summer 2025, Tech Talent Pipeline Residency, CUNY 2X Tech), Mariame Aghailas (spring-summer 2025), Monisha Sooklall (fall 2024), Daniel Hernandez (fall 2023-spring 2024), Michael Pamesa (spring 2024), Kimberly Ramgopal (fall 2022-fall 2023), Luke Hahn (spring 2023), Qing (Charlotte) Chen and Cindy Veliz (fall 2022)