1. Rubrics

Do you think that Engineering Animation will be more frequently applied to any engineering field in the future? Put your thought and explain why Animation Technology will (or will not) be popular. And, using current technological situations, analyze how it will be used in the engineering field.

 

Criteria Evaluation Grade
Introduction to Design Animation, Defining animation, Creating animation, Defining key frame sequences. Playing back animation.

 

Students will illustrate skills in creating animation using the tools in the Design Animation Module.

 

25/100
Introduction to 3DCAD Mechanism Design Kinematics. Model creation. Model checking. Adding servo motors. Model analysis. Playing back animation results.

 

Student will develop skills in producing animation using 3D modeling Mechanism Design Kinematics extension and perform motion analysis.

 

25/100
Introduction to presentation using Pro/PhotoRender. Render setup. PhotoRender configuration. Real time rendering.

 

Student will develop skills in choosing the correct render setup and quality options, and perform real time rendering.

 

25/100
Lights, Color, Texture, and Materials Selections. Use of Room Editor. Rendering and viewing the models.

 

Students will demonstrate the ability to using proper lights, colors, textures, and materials in rendering their models.

 

25/100

 

Evaluation Methods and Criteria:
Students will exhibit skills in class, labs, and all homework assignments, laboratory exercises, quizzes, exams, and design project.

For the successful completion of this course, the students should be able to:

  1. Introduction of Pro / Engineer Wildfire. Concept of parametric, feature-driven solid modeling environment.

Evaluation:

Students will demonstrate comprehension of the Pro / Engineer Wildfire’s user interface and screen layout: Pull-down menus, Standard Toolbar, Message Area, Graphic Display Area, Datum Toolbar, Navigator, View controls and Model structures.

  1. Parametric Modeling Fundamentals. Functions of each mouse button. Sketcher menus. Use of default datum planes. Creation of user datum planes, datum axes. Sketch datum curves. Determine the orientation of sketch planes.

Evaluation:

Students will display competency in creating sketched curves using various commands from the sketcher toolbar, in creating proper sketch planes and their orientations, in producing parts using various protrusion methods.

  1. Advanced Modeling Tools. Feature list. The model trees. Parent/Child relations. Sweeps and Blends. The model player. Modifying feature definitions. Patterns and Copies.

Evaluation:

Students will illustrate skills in producing complex models using advanced modeling features. Students will demonstrate ability to modify their designs.

  1. Creating Assembly Features. Assembly design issues. Assembly display management. Creating sub-assembly. Creating the main assembly. Applying assembly constraints.

Evaluation:

Students will demonstrate skills in creating assembly files and apply proper constraints.

  1. Introduction to Design Animation, Defining animation, Creating animation, Defining key frame sequences. Playing back animation.

Evaluation:

Students will illustrate skills in creating animation using the tools in the Design Animation Module.

  1. Introduction to Pro/E Mechanism Design Kinematics. Model creation. Model checking. Adding servo motors. Model analysis. Playing back animation results.

Evaluation:

Student will develop skills in producing animation using Pro/E’s Mechanism Design Kinematics extension and perform motion analysis.

  1. Introduction to presentation using Pro/PhotoRender. Render setup. PhotoRender configuration. Real time rendering.

Evaluation:

Student will develop skills in choosing the correct render setup and quality options, and perform real time rendering.

  1. Lights, Color, Texture, and Materials Selections. Use of Room Editor. Rendering and viewing the models.

Evaluation:

Students will demonstrate the ability to using proper lights, colors, textures, and materials in rendering their models.

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Assignment 2

1.      How would you prevent cheating in an online or hybrid course? 

2.      Create a rubric or set of criteria to grade one discussion board question that was created for the first assignment. 

3.    Write the instructions for an ePortfolio student assignment in one course. Consider the following: would you want students to use it as a career-building instrument? An assessment tool for their academic work? How would you include the use of an ePortfolio in your course?)

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Homework Question

Do you think that Engineering Animation will be more frequently applied to any engineering field in the future? Put your thought and explain why Animation Technology will (or will not) be popular. And, using current technological situations, analyze how it will be used in the engineering field.

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