Courses on the OpenLab

1 to 6 (of 6)
MTEC 3175, Experimental Game Design & Development, Spring 2021

MTEC 3175, Experimental Game Design & Development, Spring 2021

Sam Levine
MTEC3175|Spring 2021

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]

MTEC 3175 Experimental Game Design & Development, Fall 2021

Hosni Auji
MTEC3175

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]

MTEC 3175, Experimental Game Design & Development, Fall 2020

MTEC 3175, Experimental Game Design & Development, Fall 2020

Sam Levine
MTEC3175|Fall 2020

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]

MTEC 3175, Experimental Game Design & Development, Fall 2019

MTEC 3175, Experimental Game Design & Development, Fall 2019

Dr. Heidi Boisvert
MTEC3175|Fall 2019

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]

MTEC 3175, Experimental Game Design & Development, Fall 2018

MTEC 3175, Experimental Game Design & Development, Fall 2018

Dr. Heidi Boisvert
Entertainment T...|MTEC3175|Fall 2018

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]

MTEC 3175, Game Design & Development, Fall 2017

MTEC 3175, Game Design & Development, Fall 2017

Dr. Heidi Boisvert
Entertainment T...|MTEC3175|Fall 2017

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The […]