Project

Tasha Deoroop

Dr. Jose M. Reyes Alamo

Logic Problem Solving EMT1111

16 December, 2014

Description of app:

The app that my following group members decided to create was an educational app where the user of this app would gain knowledge from using it by scoring points or losing a live. This app included three different categories, science, math and music, and also three questions that correspond with each categories. Each category have an image that is associated with the question which is the image is moving at a random location on the screen every second. The user will then click on any image causing a question to display. The user will then answer the question to the best of their ability which the player will score 50 points if correct and if incorrect their lives will decreased by 1. The next question will then appear once the pervious question is answered. Since the user have a maximum of three lives, once the lives is less than 0 it will display “Game is over” and when the player achieve 450 points it will display “You Won!!! Click welcome to play again”. The user can reset the game at any moment by pressing the Welcome button which resets the entire game including the counts of score, lives, and questions.

Block Diagram:

Image 3     Image 2

Image 1      image 4

im          ima           imag image          image0

Team information:

To complete the objectives of this project which was to create an app, I worked very effectively with Brian Chamorro and Terrel Harper. Together as a group we were able to achieve the goals of this app by contributing equally among of effort. Since there are three different categories, each member of the group was responsible for the question and images of their interest. I was held accountable for the math category where I came up with three question and image, Brian was responsible for the science category and Terrel was responsible for the music category. Individually we did our parts of having the image move randomly on the screen and having the question display once an image is clicked. In addition, we worked together intelligently to find several solutions on putting the blocks together and getting the app work successfully. We encounter obstacles to succeed the objective of the app, however we were able to overcome those obstacles.

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