Monthly Archives: October 2016

Responsive Design – Let the Device Do the Work

Responsive Design – Let the Device Do the Work

There may be some argument over whether responsive or adaptive designs are better, but in many cases responsive design is going to be chosen for budgetary purposes (at least today). That means designers need to become familiar with the concepts and some basic guidelines for their responsive designs.

https://www.interaction-design.org/literature/article/responsive-design-let-the-device-do-the-work?utm_source=facebook&utm_medium=sm&utm_content=the_three_major_principles_of_responsive_design&utm_campaign=post

Common Mistakes When Presenting Design Ideas to Clients, and How to Avoid Them

Common Mistakes When Presenting Design Ideas to Clients, and How to Avoid Them

You’ve spent weeks working on a client design, churned through the requisite nine terrible designs to get to that lone good one, tested iterations with the team and with your friends as willing (or maybe unwilling) guinea pigs, and you’ve got the perfect web design solution for the brief.
Then you present it to the client, and you screw up. Sound familiar?

https://speckyboy.com/mistakes-presenting-design-ideas/?ref=webdesignernews.com