So far, we have implemented the BombermanServer, BombermanClient, Player and Field classes. Although they are not a hundred percent completed, the program now is able to connect up to 4 clients and interact with each other.

For simplicity, we are currently just using filled rectangles to represent the 4 characters.

Here is a picture of how the test looks like:

In addition, there is background music running when the applet started.

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