Objective:  To be able to find new research tools to help the players with their research topic. The winner of the player is the first one to go down full hand in the game.

Number of participants: 2-4 players can play.

About the deck: The deck is consistent of 4 suits (diamonds, hearts, spades, and clubs) and 1 joker. Each category has a total of 5 cards each and 1 joker equaling 25 cards in total.

Cards values in the game: Each card is corresponding to its card number on the top left corner. Joker takes the value of the card it represents.

Game cards in the deck:

Search Engines

Clubs

1) Google/ Google Scholar

2) ERIC

3) DOAJ

4) SCIRUS

5) ARXIV

 

Databases

Spades

1) EBSCO

2) CQ Researcher

3) Easybib

4) JSTOR

5) Lexis Nexis

 

Libraries

Hearts

1) Ursula

2) NY Public Library

3) Mid-Manhattan Library

4) Brooklyn Public Library

5) Queens Borough Public Library

 

Newspaper (online or in print)

Diamonds

1) NY Times

2) Huffington Post

3) USA Today

4) Washington Post

5) Wall Street Journal

 

(“Mito”)

Game play: At the beginning of the game the players are disturbed 7 cards each. The remaining cards are put in the stock pile. When the stock pile is finished, players will go to the discard pile, reshuffle and place it as the stock pile, repeat as much times needed.

  • At the beginning of each players turn, the player draws a card from the stock pile or from the discard pile.
  • After the player draws a card from either pile, they see if it is necessary from them to keep it. If card is needed keep the card and drop a card you do not need. If card is not needed, drop it in the discard pile.
  • If the player has a set with 3 or more cards in each player will go down on the floor. For example, if player has 3 or more cards of a different suit of 1’s (first set) and 3 or more continuous cards of the same suit (second set) the player is allowed to go down.
  • The player should have only one card in their hands which will end up in the discard pile since each player must always drop one card after pulling a card from either the stock or discard piles at the end of their turns.
  • The jokers can be substituted anywhere the player would like to put it to finish a set.

(“Rules for Kalooki 51”)