Culmination Project: Battle of the Elements Senior Project 08/2021 – 12/2021
- Led a team of four people to develop a 2.5D Fighting Game for our Senior Project.
- Formulated Research into how to make a 2.5D fighting game could be made.
- We constructed a Functional Pause Menu, Main Menu, Start Game, and End Game scripts for the project.
- Made a User Interface to show the player’s health.
- Formulated the game’s backstory and developed up to five characters for the game.
Narrative Designer – Class Team Project 08/2021 – 12/2021
- I worked with a team of Eight people to develop a horror game.
- Studied topics on how to convey a creepy feeling through reading text with no vocal dialogue.
Unity Project: Rest – Tech Production 08/2021 – 12/2021
- Worked in a team of six to construct a 3D installation within Unity
- Conducted research on what the structure could look like with fellow teammates and professors to establish a theme we wanted to tell within the story.
- I used 3d assets to construct a Lobby setting within Unity.
Unity Island Project – Tech Production Project 02/2021 – 05/2021
- I Collaborated with a team of four to construct an island from scratch.
- Conducted research into an ideal island that is located within the Caribbean
- Used Unity Assets to make foliage, Trees, and Boulders to make the Island more alive and used Blender to 3d model an Island from a picture.
- Presented Island to Classmates and professors within the class.
Storywriter: Circle of Salt – Tech Production 08/2020 – 12/2020
- I Collaborated with a team of four to create a story from scratch with a beginning and end.
- Analyzed many significant cities within America and how impactful each major city could lead to the game’s ending.
- Created dialogues, characters, and location descriptions of each area within America.
- Help formulate how each location can benefit the character to lead from one place to another to achieve their end goal.