Kmedina’s Profile

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Active 3 years, 5 months ago
Kmedina
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Kmedina

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COMD1340, Photo1, OL62, Spring 2021

COMD1340, Photo1, OL62, Spring 2021

This openly available model course contains course information, learning outcomes, suggested weekly topics and projects, video resources, quizzes, and more. It may be cloned and adapted by any faculty member teaching this course.

Digital Media Foundations – OL15

Digital Media Foundations – OL15

This course introduces students to core concepts underlying all digital media—graphic design, web, broadcast, animation, illustration and game design—that the COMD department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software application’s tools and menus incorporate the scientific principles discussed during lecture. Because this course is designed as an orientation to various forms of media, lab exercises and assignments require students to explore industry sources, archives and association sites. One field trip is an integral part of the course so students can witness first-hand professional work in an artistic or commercial setting. Students produce one print design project and one three-minute video, both of which are posted on their Openlab site, along with an written explanation of how their work met the goals of the assignment. Both projects incorporate the technical and aesthetic knowledge discussed in lecture and practiced in laboratory exercises. 2 cl hrs, 2 lab hrs, 3 crs

COMD 1100, spr2019

COMD 1100, spr2019

This basic design and color theory course explores graphic communication through the understanding of the elements and principles of design, as well as the design process, including idea development through final execution. This is a course in visual literacy and the design process: How we see, how we analyze the effects of our vision, and how we craft a design that will have energy and content. All projects will include thumbnail sketches, discussion and research. A weekly scrapbook will be kept. Media used are paint, paper, ink, pencil, ruler, knife, glue, and digital software for expressing graphic ideas. Numerous critiques will take place throughout the course and students’ active engagement in group discussion will play a vital role in establishing an atmosphere of collaboration and shared learning.

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