RonaldG32’s Profile
Just your average guy touring through college and having fun while doing it.
My Courses
This basic design and color theory course explores graphic communication through the understanding of the elements and principles of design, as well as the design process, including idea development through final execution. This is a course in visual literacy and the design process: How we see, how we analyze the effects of our vision, and how we craft a design that will have energy and content. All projects will include thumbnail sketches, discussion and research. A weekly scrapbook will be kept. Media used are paint, paper, ink, pencil, ruler, knife, glue, and digital software for expressing graphic ideas. Numerous critiques will take place throughout the course and studentsâ active engagement in group discussion will play a vital role in establishing an atmosphere of collaboration and shared learning.
COMD1112 Sec.D112 Friday Digital Media Foundations
This course introduces students to core concepts underlying all digital media âgraphic design, web, broadcast, animation, illustration and game designâthat the ADGA department offers in its associate and bachelor degree program. Weekly lectures explain technical concepts such as resolution, compression, and color space, concepts that allow students to produce creative work across media with more predictable results. Students work with a variety of graphic arts software programs to reveal how the software applicationâs tools and menus incorporate the scientific principles discussed during lecture.
Introduces a variety of basic layouts and formats, building technical and practical fluency in setting and working with type for both print and screen. This course further explores topics learned in COMD 1127 Type and Media, such as typeface selection and the use of the typographical grids. Problem-solving for most common typographical problems is discussed.
COMD1123 Foundation Drawing SP2019 Afternoon
This drawing course introduces basic concepts, tools, techniques and the role of drawing in design, illustration, animation and games. The course will also cover projection systems, plans, elevations, sections, oblique, isometric, one-point perspective and two-point perspective views.
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