Ryan’s Profile

Student
Active 3 years, 6 months ago
Ryan
Display Name
Ryan
Major Program of Study
Entertainment Technology

My Courses

Game Design and Media Skills

Game Design and Media Skills

This 3 hour Lab consists of a series of workshops that offer supportive instruction and training in a verity of software programs, digital tools and platforms. Specifically, we will be s working with WordPress, Adobe Photoshop, Illustrator, Premiere, After Effects, Audacity, Audition and Unity. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design. The workshops are designed to foster a culture of collaboration and sustainable learning communities. Students will be expected to complete a series of guided assignments that cultivate digital skill sets as well as conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments. Students will be maintaining portfolio blogs in which they will post all assignments. Students are also required to reflect on each post and discuss in writing their ideas, and challenges in completing the assignment. This is a portfolio-based class and in order to complete the course successfully, students are required to have a completed online portfolio and to have actively participated in critiques.

MTEC 1001 – OLO2 (28057) – Game Design and Media Skills Lab

MTEC 1001 – OLO2 (28057) – Game Design and Media Skills Lab

This 3-hour lab consists of a series of workshops that offer supportive instruction and training in a variety of software programs, digital tools and platforms. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design. Specifically, students are work with Adobe Photoshop, Illustrator, Premiere, After Effects, Audition and Unity. The workshops are designed to foster a culture of collaboration and sustainable learning communities. Students are expected to complete a series of guided assignments that cultivate digital skill sets as well as offer conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments.

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