Nicole Cabalquinto’s Profile

Student
Active 6 years, 4 months ago
Nicole Cabalquinto
Display Name
Nicole Cabalquinto
Major Program of Study
Entertainment Technology

My Courses

CST 1101: Problem Solving with Computer Programming

CST 1101: Problem Solving with Computer Programming

This course introduces students to concepts of problem solving using constructs of logic inherent in computer programming languages. Students study the nature of problems, common solution approaches and analysis techniques. Students use a flowchart interpreter to diagram problem solutions. Students learn the basics of computer programming by learning Python 2.7. Both Python scripts and flowcharts enable students to construct solutions to common algorithmic problems. The major emphasis is on teaching the student to identify solutions to a problem and translate them into various forms that will enable the computer to perform some of the steps in a solution of an actual problem instance. These forms include flowcharting tool, viewing generated software code and the basics of debugging the code.

MTEC 1005

MTEC 1005

The goal of this course is to let students experiment and create electronic circuits and 3D prints. The class is divided into two main topics: 80% Electronics 20% 3D Printing. Each topic while have several modules. After each module students will have created a circuit, model, or 3D print. Students will be introduced how to create physical interfaces by learning how to program the Arduino micro controller. They will learn how to use sensors to translate physical interaction to output a sensory experience. Finally, they will design and print 3D models. Students will learn basic fabrication,modeling techniques, and processes used in 3D printing.

MTEC3230, Mixed Reality for Immersive Worlds, SP2018

MTEC3230, Mixed Reality for Immersive Worlds, SP2018

This course will explore the new frontier of virtual, augmented and mixed reality across different market sectors. Students will experiment with designing and developing game-based and interactive projects employing AR, VR, wearables, IoT, and machine learning for mobile, web and console environments. Students will learn the fundamentals of Unity development, 3D modeling, stereoscopic perception and experiential design in the context of storytelling and content creation specific to these emerging forms. Students will work in small teams on collaborative projects with the latest head-mounted and sensor technology.

MTEC 1101 Emerging Media Foundation, SP18

MTEC 1101 Emerging Media Foundation, SP18

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

MTEC1001

MTEC1001

MTEC1001

My Projects

Neo Tokyo

Neo Tokyo

Art design

My Clubs

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