User Experience (UX) Design is an essential component in developing websites, applications, and any other type of product intended to be used by people. This course examines the leading concepts of user—centered design through readings, discussions and assignments. Practical concerns include evaluation of technology needed to create or maintain websites; and exploration of a step by step process for creating products using flow charts, content trees and schematics. Students will also gain an understanding of issues surrounding usability on the Web, knowledge management and Web strategy.
This course is a practical introduction to the field of illustration. Focus will be places on
process work and professional practices, presented within contemporary and historical
context. Course includes projects and lectures in a variety of illustration genres including:
product design and advertising, storyboard, book illustration, editorial illustration, and
institutional illustration. A variety of materials will be introduced through lectures and
demonstrations for use on assignments such as: pencil, pen and ink, brush, colored pencil,
brush and paint, and collage. Critical concepts such as: Conceptual Development, Working
on Assignment, Composition, Contrast, Value, Point of View, and Color theory will be
introduced.
Explores the role of graphic designer in contemporary visual communications with related design assignments and research. Graphic design trends; the impact of computer technology; examination of the work of major 20th century designers; global graphics; the ongoing dialogue between advertising and graphic design.
A large emphasis will be placed on awareness of the design world by observing the principles of design in our community: books, publications, web sources, museums and graphic art organizations. Students are expected to gather reference materials for all their projects and are encouraged to use the library resources. http://library.citytech.cuny.edu
The role of the designer in the graphic communication process. In-depth exploration of identity programs. Design projects with multiple components, presentation and design practice, preparation of finished artwork using software such as InDesign, Illustrator and the Adobe Creative Suite.
The role of the designer in the graphic communication process. In-depth exploration of identity programs. Design projects with multiple components, presentation and design practice, preparation of finished artwork using software such as InDesign, Illustrator and the Adobe Creative Suite.
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