Josima Gonzales’s Profile
My Courses
COMD1100 Graphic Principles 1, Spring2022
This basic design and color theory course explores graphic communication through practice, art history and by exposure to the elements and principles of design, as well as the design process, including idea development through final execution. Students develop skills in two-dimensional design, color mixing, and content creation while employing the design process of research, sketching, and experimentation. Communication designers use the concepts explored in this course in disciplines such as advertising, graphic design, web design, illustration, broadcast design, photography, and game design.
Game Design and Media Skills_Fall 2022_
This 3-hour lab consists of workshops that offer supportive instruction and training in various software programs, digital tools, and platforms. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design. The workshops are designed to scaffold technical and design skills and foster a culture of sustainable learning communities. Students are expected to complete a series of guided assignments that cultivate media production skillsets, to be used while developing assets for digital storytelling, game studies and interactive design. Active class participation is required as well as timely completion of assignments. Students will be maintaining Open lab portfolio blogs in which they post all assignments. Students must also reflect on each post and discuss in writing their ideas and challenges in completing the assignment. The class is portfolio-based. In order to complete the course successfully, students must upload all assignments to their Open lab portfolio and actively participate in critiques and class challenges.
MTEC1101-HD88 – Emerging Media Foundations – Fall 2022
This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.
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