Jorge Martinez’s Profile
My Courses
ENT 4499 Culmination Project FA 2022 – SP 2023
The senior thesis project, utilizing skills in an innovative way to develop a project that relates to the entertainment industry. Projects are developed through courses in the entertainment technology and/or emerging media technology programs. Projects require approval by the advisor and must demonstrate management, technical design and presentation skills. Documentation of planning, design and realization is presented to a committee of instructors, both in entertainment technology and related disciplines, as well as to industry professionals selected by the student and approved by the advisor. Though students enroll in this course during their senior year, development of the project should begin during the second semester of the junior year.
ENT 4499 Culmination Project FA 2021 – SP 2022
The senior thesis project, utilizing skills in an innovative way to develop a project that relates to the entertainment industry. Projects are developed through courses in the entertainment technology and/or emerging media technology programs. Projects require approval by the advisor and must demonstrate management, technical design and presentation skills. Documentation of planning, design and realization is presented to a committee of instructors, both in entertainment technology and related disciplines, as well as to industry professionals selected by the student and approved by the advisor. Though students enroll in this course during their senior year, development of the project should begin during the second semester of the junior year.
Students develop and apply mathematical, logical, critical thinking, and statistical skills to solve problems in real-world contexts. They acquire skills in the fields of algebra, geometry, probability, statistics, and mathematical modeling. The course incorporates opportunities within the classroom to develop students’ reading, writing, oral, and listening skills in a mathematical context.
ENG2420 OL74 Science Fiction, Spring 2021
We will explore the emergence of Science Fiction (SF) and examine its preeminence as interdisciplinary literary and artistic forms of pressing cultural importance. To accomplish this, we will read and watch significant examples of SF from its long history beginning with Mary Shelley’s Frankenstein and concluding with cyberpunk. Students will have opportunities to demonstrate their learning through note taking, weekly writing assignments, a research essay, and an essay-format final exam. Please note: this is a writing intensive course with a demanding reading schedule, and it is taught asynchronously, online.
MTEC2210 Game Design and Interactive Media, FA2020
This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.
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