Jiaming’s Profile
My Courses
MTEC 2210, Game Design & Interactive Media, 2017
This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, engineers, scientists and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web interactive, mobile, games, virtual & augmented reality, biomedia and environmental installation. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.
Production Practices Fall 2017
This course provides a hands-on introduction to the applied principles and production techniques used in interactive media development. Students will be introduced to the basic theory, practices, and technology necessary for success in digital media courses. Topics include digital imaging, audio and video management, prototyping, project management, as well as, interactive, networked, and physical computing technologies. The structure of this course emphasizes an integrated and creative approach to interactive media with detailed instruction and practice in the technical aspects of production that go hand in hand with critical academic thinking.
MTEC 2280 Ins and Outs, Fall2016
An introduction to interactive technology with a focus on how we use technology to express ourselves and interact with our environment. This class combines a hands-on exploration of basic components of media, audio, and control circuits. Students also develop interfacing technologies from simple switches to multidimensional sensors, integrated circuits, and microcontrollers. Students use a scripting environment to program microcontrollers in order to process incoming data from sensors for control of media systems.
MTEC 1101, Emerging Media Foundations, Fall 2016
An introduction to interactive multimedia technology with a focus on interdisciplinary, project based, cooperative learning. Students will be immersed in the protocols and processes of the Interactive Media Technologies design process: idea development, presentation, prototyping and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, tactile and interaction design through creative group projects, visiting professionals and on-line documentation of their work. Pre- or corequisites: MTEC 1001, CST 1101 Image Source: The Verge
MTEC1005 Tangible Media FA2016
The goal of this course is to let students experiment and create electronic circuits and 3D prints. The class is divided into two main topics: 80% Electronics 20% 3D Printing. Each topic while have several modules. After each module students will have created a circuit, model, or 3D print. Students will be introduced how to create physical interfaces by learning how to program the Arduino micro controller. They will learn how to use sensors to translate physical interaction to output a sensory experience. Finally, they will design and print 3D models. Students will learn basic fabrication,modeling techniques, and processes used in 3D printing.
My Projects
Production Practices: Genetic Tattoo
for Production Practices
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