Emma Bjornsen’s Profile

Student
Active 2 years, 10 months ago
Emma Bjornsen
Display Name
Emma Bjornsen
Major Program of Study
Entertainment Technology
Pronouns
she/her
Academic interests

Video Design & Film, Music & Sound, Photography

My Courses

Astronomy

As­tron­omy

As­tro­nom­i­cal his­tory is pre­sented in­clud­ing an in­tro­duc­tion to the me­chan­ics and op­tics of Galileo and New­ton. Ra­di­a­tion laws and as­tro­nom­i­cal tools in­clud­ing the tele­scope are con­sid­ered. The solar sys­tem is pre­sented in de­tail as is a his­tory of human space travel. Stel­lar as­tro­physics is con­sid­ered in­clud­ing star for­ma­tion, plan­e­tary sys­tems for­ma­tion; and star prop­er­ties, group­ings and evo­lu­tion. Galaxy prop­er­ties and evo­lu­tion are dis­cussed. Fol­low­ing an in­tro­duc­tion to rel­a­tiv­ity, as­pects of quan­tum me­chan­ics and cos­mol­ogy are in­tro­duced. The search for and con­se­quences of ex­trater­res­trial life are con­sid­ered. Lab­o­ra­tory ex­per­i­ments sup­ple­ment and il­lus­trate lec­ture ma­te­r­ial.

MTEC 1102-HE90, Production Practices, Spring 2022

MTEC 1102-HE90, Pro­duc­tion Prac­tices, Spring 2022

This course is a hands-on in­tro­duc­tion to the best prac­tices for pro­duc­tion tech­niques used in games, in­ter­ac­tive and tan­gi­ble media prod­uct de­vel­op­ment. Stu­dents will ac­quire a deep un­der­stand­ing of con­tent gen­er­a­tion, tech­nol­ogy pipeline and de­liv­ery sys­tems for cre­at­ing web, mo­bile, games, vir­tual & aug­mented re­al­ity, in­ter­ac­tive in­stal­la­tion and mu­seum dis­play, wear­ables and phys­i­cal com­put­ing. Stu­dents will learn the roles and re­spon­si­bil­i­ties, build the skills for each role, as well as apply the de­sign and de­vel­op­ment processes for each medium. They will be in­tro­duced to de­sign think­ing and rapid pro­to­typ­ing tech­niques, as well the green light process es­sen­tial to bring­ing a prod­uct to mar­ket. The struc­ture of this course em­pha­sizes an in­te­grated and multi-modal ap­proach to game de­sign, in­ter­ac­tive media and phys­i­cal com­put­ing with mod­eled in­struc­tion and prac­tice in the tech­ni­cal as­pects of pro­duc­tion.

MTEC1101-HD88 – Emerging Media Foundations – Spring2022

MTEC1101-HD88 – Emerg­ing Media Foun­da­tions – Spring2022

This course is an in­tro­duc­tion to emerg­ing, in­ter­ac­tive multi-me­dia tech­nol­ogy with a focus on in­ter­dis­ci­pli­nary, pro­ject-based, co­op­er­a­tive learn­ing. Stu­dents will be im­mersed in the pro­to­cols and processes of emerg­ing and in­ter­ac­tive media de­sign, in­clud­ing: idea de­vel­op­ment, re­search, doc­u­men­ta­tion, pre­sen­ta­tion, pro­to­typ­ing, and pro­duc­tion, which will serve them in the face of rapid changes in tech­nol­ogy. Stu­dents will ex­plore basic the­o­ret­i­cal and ap­plied con­cepts of audio, vi­sual, hap­tic, im­mer­sive, sen­sory and in­ter­ac­tion de­sign through cre­ative group pro­jects, vis­it­ing pro­fes­sion­als, field trips and on­line doc­u­men­ta­tion of their work.

My Projects

Undergraduate Research

Un­der­grad­u­ate Re­search

Re­al­iz­ing the value of the re­search ex­pe­ri­ence at the un­der­grad­u­ate level, this pro­ject is com­mit­ted to fos­ter­ing re­search op­por­tu­ni­ties for City Tech stu­dents. Fac­ulty and stu­dents can use this pro­ject as a place to share an­nounce­ments about re­search op­por­tu­ni­ties, as well as a place to offer in­for­ma­tion about the ex­pe­ri­ences stu­dents and fac­ulty have had in their re­search en­deav­ors. A hand­book on ef­fec­tive men­tor­ing, de­vel­oped by the Un­der­grad­u­ate Re­search Com­mit­tee, is cur­rently avail­able for down­load.

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