Devin Fields’s Profile
Graphic Design and/or Game Design
My Courses
This basic design and color theory course explores graphic communication through the understanding of the elements and principles of design, as well as the design process, including idea development through final execution. Students develop basic skills in two-dimensional design, color and content creation while employing the design process of research, sketching and experimentation. Communication designers use the concepts explored in this course in disciplines such as advertising, graphic design, web design, illustration, broadcast design, photography, and game design. Image: Book Cover designed by Helen Yentus, The Myth of Sisyphus by Albert Camus http://bookcoverarchive.com/book/the_myth_of_sisyphus
COMD1103 Foundation Drawing, F 15_Evening
This drawing course introduces basic concepts, tools, techniques and the role of drawing in design, illustration, animation and games. The course will also cover projection systems, plans, elevations, sections, oblique, isometric, one-point perspective and two-point perspective views.
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