Game Development

• Utilizing  tools like ChatGPT and Scenario AI for:

Laying the foundation for World of Kathantra. AI became a collaborator, working within the framework of my vision. It helped generate ideas that aligned seamlessly with the lore he established, fleshing out character arcs, deepening the plot, and adding nuances that complemented the narrative I had envisioned.

•By leveraging AI for tasks like refining text.

•Generating variations of dialogue

• Expanding details

•Streamlining the development process.

• This freed the  focus on the heart of the story designing engaging gameplay and refining the overarching narrative without getting bogged down in repetitive tasks.

Programming in Twine:


The game is built using Twine, a text-based game development platform. To ensure the game functions as intended, the story I wrote needed to be adapted into branching paths based on the player’s choices. While Twine is more limited compared to platforms like Ren’Py, I aim to push its capabilities to create an interactive and unique experience that stands out from other text-based games.

To achieve this, I’ve incorporated features such as collectible items, a points system, and visually engaging images to make the game more dynamic and immersive. Looking ahead, I plan to expand the game by adding more locations and finalizing the experience point system to enhance the overall gameplay.