SYLLABUS INTRO
✓Class 1—W 8/25: Lecture – Introductions / Overview of the class, structure and goals [Assignment 1, due the day before Class 3]
✓Class 2—M 8/30: Lecture – Understanding the Emerging, Interactive Media Landscape + Historical Context
DESIGN THINKING + PROTOTYPING
✓Class 3—W 9/1: Lecture – Human-Centered Design Thinking + Rapid Prototyping Methodologies [Assignment 2, due the day before Class 5] Look carefully through (scroll down) https://anthology.rhizome.org/ choose an artist/project to share next class 9/13. What is dynamic, unusual, familiar, complex, simple, inspirational etc. about the work?
M 9/6-9/8: NO CLASS – COLLEGE CLOSED (Labor Day)
✓Class 4—W 9/13: Lab – Quick & Dirty Speculative Design Workshop [Assignment 3, due the day before Class 6]
Due today: Share Rhizome artist/project find!
W 9/15 NO CLASS
GAME DESIGN + INTERACTIVE MEDIA TRACK (Design)
✓Class 5—M 9/20: Guest Lecture Chris Chung / Lecture – Intro to Game Design + Interactive Media Development
Brackey’s Tutorial’s Homework Review-What’s your favorite game and why?
✓Class 6—W 9/22: Lecture, cont’d / Lab – Values at Play – prep [Assignment 4, due the day before Class 8]
The Art of Game Design: A Book of Lenses – Read and respond to Ch. 1 https://iums.ac.ir/uploads/%5BJesse_Schell%5D_The_Art_of_Game_Design_A_book_of_l(BookFi).pdf
✓Class 7—M 9/27: Discuss Project 1 / Lab – Game Concept – Due today Ch.1 Response
HW: Ch. 2 – Due 10/4 https://iums.ac.ir/uploads/%5BJesse_Schell%5D_The_Art_of_Game_Design_A_book_of_l(BookFi).pdf
✓Class 8—W 9/29: Lab – Project Development
✓Class 9—M 10/4: Lab – Lo-fi Prototyping Lab – Due Today Chapter 2 response
✓Class 10—W 10/6: Lab – Play-testing, followed by presentation preparation
NO CLASS 10/11
✓Class 11 – W 10/13: Final day to trouble shoot and finesse group game
✓Class 12—M 10/18: PROJECT 1 DUE – Project Presentations + Critiques
MEDIA COMPUTATION TRACK (Software)
✓Class 13—W 10/20: Lecture – Intro to Media Computation
[Assignment 5, due the day before Class 13]
✓Class 14—M 10/25: Guest Lecture by Professor Adam Wilson (part 1) / Introduction to Creative Coding with p5.js, Part 1 [Assignment 6, due the day before Class 15]
✓Class 15—W 10/27: Lecture + Lab – Creative Coding with p5.js, Part 2
✓ Class 16—M 11/1: Lecture + Lab – Creative Coding with p5.js, Part 3 / Discuss Project 2 [Assignment 7, due the day before Class 17]
✓ Class 17—W 11/3: Lab – Creative Coding with p5.js, Part 4 (work on your Assignment 7 sketch)
✓ Class 18—M 11/8: Lab (work on your Project 2 sketch)
✓ Class 19—W 11/10: PROJECT 2 DUE – Project Presentations + Critiques [Assignment 8, due the day before Class 20]
PHYSICAL COMPUTING + 3D FABRICATION TRACK (Hardware)
✓ Class 20—M 11/15: Lecture – Intro to Physical Computing
✓ Class 21—W 11/17: Discussion of Assignment 8 responses / Arduino overview / Discuss Project 3
✓ Class 22—M 11/22: Lab – Project 3 Ideation
✓ Class 23—W 11/24: Guest Lecture by Professor Allison Berkoy /Lab – Project 3 Research & Development
✓ Class 24—M 11/29: Lab – Project 3 R&D continued + presentation preparation
✓ Class 25—W 12/1: PROJECT 3 DUE: Project Presentations + Critique [Assignment 9, due the day before Class 26]
MUSIC TECHNOLOGY TRACK (Software)
✓ Class 26—M 12/6: Lecture – Intro to Music Technology-Discuss Project 4
✓ Class 27—W 12/8: Lecture + Lab – Introduction to Music Tech with Max/MSP [Assignment 10 due next class]
✓ Class 28—M 12/13: Lab + Quiz 1 – Max/MSP
Lab – Max/MSP + Project 4 preparation
✓ Class 29-W 12/15 Lab Day Finish Max/MSP Project
✓ Class 30—W 12/20: PROJECT 4 DUE: Project Presentations + Critiques