Why I am interested:
*”If you are prone to seizures then you should probably just stay away because the technology may invoke a response.”
-By being prone to seizures, virtual reality can quite often lead to that becoming a problem to the user.
*“In traditional motion sickness, the mismatch occurs because you feel movement in your muscles and joints”
-While in the VR, it can allow the user to be prone to sensory conflict which can then lead to the user feeling queasy.
*” People prone to motion sickness and vertigo are not going to be on a good foundation going into the world of VR”
-Motion sickness, and vertigo add to the factor that virtual reality is harmful for many, especially those who suffer from vertigo.
-In an attempt to spend 36 hours in VR, it is shown how damaging it can eventually become.