Mage

 

You were born in blight – frail and malnourished. The peculiar traits and behavior of a plane-touched child did not escape other villagers for long and vile rumors began even as your mother tried to shelter you in vain. Accused of arson even though no evidence of the crime could be found, you were cast out of your village. Banished to the wilderness you learned to survive and wield the arcane arts, deriving your power from tapping into the aether –  the infinite energy matrix that encompasses all life. As the only class able to decipher and utilize Grimoires and Tomes, they may add to your already considerable power.

 

The mage stumbled in the rust colored sand and Dvaarkin lunged for the kill. Suddenly, the spellcaster shifted, enfolding himself in impossible angles. Gnashing his teeth, the beads of sweat on the mercenaries’ forehead glimmered in the blistering heat. Now, to find a heat devil in the desert…

Skills:

Dominate Will – Patrons of the game each take a napkin and break to go and retrieve the mark of a lass.  (Lipstick imprint)  The first one to retrieve one should signal the others.  The winner gets to roll the skill dice three times. ( Female wearing lipstick automatically wins)

Passive ability – Tranquil Mind – If you roll the skill dice garnering no results you are allowed an additional roll.

Special ability – Arcane rain – the  mage hurls down lightning causing 2 points of damage to the person of their chose (two shots)