Banksy Project

Exit Through the Giftshop – Documentary

Exit Through the Giftshop explores the differences between vandalism and art in terms of street art. In the previous video watched in class—Banksy: How Art’s Bad Boy Became An Icon—the question of how one can place value onto art is posed. This is further explored in the documentary where the lifespan of street art is imposed. At timestamp 12:00, Banksy explains that art is normally created to last decades, but the same does not hold true for street art because of the stigma over it. Banksy attempts to remedy this by capturing the moments of street art via video footage in order to immortalize the street art itself. Thierry Guetta echoes this idea of immortalizing important moments via video footage at timestamp 26:40 so that those moments would “live forever.” This idea of immortalizing art or immortalizing a single moment is interesting because one must also consider this: whether it is that you record a moment or a street art of fleeting lifespan, is it (as in the created record of said moment or street art) the same as said moment or street art? Or is this record that immortalizes the original a separate work of art in and of itself? In my opinion, I find that the latter holds true as a work of art is not only optical. Rather, what the original work of art has over the record is the emotions felt by one in experiencing said work of art for the first time. The fleeting lifespan in and of itself attributes to the aspect of art. To immortalize said work of art via recordkeeping through film creates a different quality in art.

Banksy: How Art’s Bad Boy Became An Icon

Despite his run-ins with the law, I feel that Banksy makes several good points in his rejection of societal standards through his art that is often construed as “vandalism.” His art very much resembles his own identity in that they are both very raw, honest, and unfiltered when it comes to the ugliness of the society we live in today. The self-destruction of the auctioned composition of the girl with the balloon was absolutely brilliant because the act itself speaks on the art market today. Banksy’s decision to sell his signed art on the streets of New York only for a mere 7 people to actually purchase it is yet another comment on the art market today. What is high art? Is it “high art” because it is something to be coveted or is it “high art” because of the technique and ideas behind a composition? Banksy poses an interesting question: how is value placed on art? How can art be owned when it’s the action of destruction that led to the shredded painting?

Motion Graphic Designer: Michael Wiehart

It was interesting to learn about the differences between live action and animation, which are two different disciplines among the many that Mr. Wiehart is experienced in. I enjoyed seeing the example of his pitch. It was enlightening to see a professional pitch versus the work that I had recently just done in class. I think the 3D animation was an especially nice touch. It has definitely given me incentive to pick up the skill myself after seeing how much it added to Mr. Wiehart’s pitch. 

Mr. Wiehart mentioned that he is self-taught due to the lack of classes that focused on the area of his interest when he was in school. I find this especially impressive because he mentioned that he did not have the convenience of technology that our generation is allowed to today. I am interested in learning about the methods he used to approach his study on these areas that he had no guide for at school. Mr. Wiehart makes it apparent that in the field of graphic design, one must be constantly willing to learn, which is a wonderful philosophy that I wholeheartedly agree with.

Visual Quote Project

Sketch

Inspiration

The quote used for this project comes from League of Legends’ Burn It All Down ft. PVRIS. The lyrics are sung from the perspective of an underdog who is looked down by those around them whilst they bide time to strike back and show the world their potential.

Sketch Concept

For my initial sketch, I focused on the literal meaning of the quote and drew fire burning from the words of “burn” and “down.” I left the words “it all” in tact as I was unsure of how to assign meaning that phrase. I decided that I wanted the phrase to stand out just like the attitude of the song itself, so I chose to sketch each letter out to resemble a condensed bold sans serif typeface. I smudged each letter as well to give the text dimensionality.

Draft 1

Draft 1 Concept

For this draft, I had decided to rearrange the text so that it is more dynamic rather than just floating at the center of the page. The typeface chosen is Futura. I decide to keep the idea of the flames coming off of the word “burn,” but I forewent this idea with the word “down.” Instead, I wanted the word “down” to hold the image of the aftermath of what is left after it has been burnt by the fire. In order to depict this, I drew ashes around the word and added a grunge texture to it. For the words “it all” I wanted to show that the things around us are fragile and will break if we seek for and work towards a way to accomplish the act—just as the song implies. To portray fragility, I decided to have the text “it all” appear as glass—a highly fragile material. I also added shattering pieces of glass in the background and added a motion blur effect to some pieces.

Draft 2

Draft 3 Concept

In the second draft, I added caution tape to the background as the previous draft’s background felt too plain. I wanted to convey the feeling of danger. I also realized that the texts “burn” and “it all” were difficult to read. To remedy this, I darkened the top of the graphic by airbrushing a dark gray under the the text “burn” and changed some values of the HSB for the “burn” layer until I was satisfied. For the text “it all,” I raised the opacity of the layer whilst maintaining the glassy look of it by gently erasing the bottom of the text with an airbrush. I also readjusted the text altogether as it was not centered to the canvas in the previous draft.

Final

Draft 3 Concept

In the final revision, the issues addressed were in reference to the word “down” in that readability was impaired due to the closeness of the color of the word and the background. The second issue was that the word “down” was not consistent with the chaotic theme in the postcard and appeared too structured. I added visibility to the word “down” by brightening the bottom of the white portion of the background gradient. A damaged effect was also created by selecting pieces of the word and either deleting it or moving it so that the word looks less stable.

Chapter 6: Line Art and Flat Graphics

exercise 1: Use the brush tool (B) to draw a line, triangle, and 3 different types of curves to create a template layer.

exercise 2: In a new layer, create a line (red stroke/no fill), triangle (no stroke/red fill), and a parallelogram (no stroke/red fill) with the pen tool (P).

exercise 3: Create two curves (red stroke/no fill) in a row using the pen tool (P).

exercise 4: Convert the anchor points of three curves into angles using the pen tool (P).

Please note: for exercise 1, the template layer was changed back into a regular layer so that it would be viewable when exported. Also, exercises 2–4 were originally done over the template layer, but they were later moved over to the side for a better view of all exercises completed.

Artist Research Paper

A Look Into Digital Artist and Designer Yuumei and her Influence

Wenqing Yan A.K.A Yuumei

The artist chosen for this assignment is Wenqing Yan, who is better known as Yuumei to her fans online. Yuumei is a Chinese-American digital artist and designer who became popular in the early 2000s via the online art community DeviantArt. It was some years later when I, an awkward teenager who spoke more words to online trolls than to my own family at the time, found myself making an account in that same online community where I discovered her work. The work that captivated me was an illustration titled “Tape It Back Together” which depicted a young girl (who is presumably Yuumei herself) holding up a torn up drawing of her family that she had desperately taped back together followed with cleverly placed text that both tells and shows of the rift between the little girl’s torn up family. The illustration had struck a nerve within me because while my own family was nowhere near the physical separation depicted in her illustration, there had always been a divide that separated us from one another despite our façade of a happy family. The more I learned about Yuumei, the more I began to realize that “oh, I relate to her because she’s like me. There’s others like me out there. I’m not the only one suffering.” Her works helped me recognize my depression, which in turn prompted me to desperately work towards a better outlook in life lest I wish to spend my life wallowing in self-pity.

“Tape it Back Together”

The creative process is an interesting journey to explore because no matter which artist one might ask, the response for said process is always different from one artist to another. In the words of Yuumei, “Art is the language through which I interact with the world and with myself. It is a flurry of emotions, a stream of consciousness and subconsciousness. The creation process is also a journey of introspection. It helps me process and understand the events in my life, the society around me, and where I stand within it all.” For Yuumei, art is something that is closely linked with her emotions and outlook. In her retelling of her childhood, she explained that she created her first activist drawing titled “Selfish” when she had returned to China to visit her father. At the time, the government had issued an order for all dogs in the neighboring provinces to be slaughtered and had explained that it was done so as a precaution of rabies despite the fact that vaccinated dogs were not excluded from the tragedy that took place and despite the fact that the international free vaccines that were offered were refused. Yuumei’s activist drawing “Selfish” received countless responses from netizens who expressed that Yuumei’s art had “opened [their] eyes.”

“Selfish”

Due to a split in her family, Yuumei grew up in the care of her grandparents and spent the first nine years of her life in China where she had attended Chinese art classes that focused on realism. She eventually obtained her visa and traveled to America to live with her then single mother. Yuumei was at the center of a custody battle between a father who had one too many lucrative get-rich-quick schemes in China and a depressed and suicidal single mother in America. At the age of 12, Yuumei joined the online art community DeviantArt and began to garner much recognition there. Much of her work is influenced by nature, personal experiences, and the “beauty and complexity of life” in her words. She is known for her webcomic “Fisheye Placebo” and her participation in founding the Axent Wear company. Despite having a very apparent gravitation to illustration, Yuumei also practices sculpting, photography, design, and storytelling when she is not illustrating.

Yuumei’s Axent Wear Headphone Design

Much if not all of Yuumei’s works are created with purpose. She has previously described herself as both an activist and a lover of animals and nature, which is apparent throughout her works. One of her first activist drawings, “Selfish,” was done so in response to China’s choice to indiscriminately slaughter all dogs in her neighboring provinces. The positive response to this piece is what propelled her to continue her expressions of activism via her art. In her webcomic “Fisheye Placebo,” she tells the story of how the main character is roped into a conspiracy to expose the corruption of an authoritarian regime in a world overrun by extensive censorship. Despite this webcomic being vastly successful at first, it was eventually linked to the 2019–2020 protests in Hong Kong. As a result, Yuumei was spammed with hateful and negative comments over her social media platform which even led to her being temporarily shadowbanned on Instagram. Not once did Yuumei stand down, however. In fact, the artist, spoke up against the wumaos (internet commentators who are hired by authority figures in China to essentially manipulate the public opinion) who tried to discredit her, solidifying her stance in support of Hong Kong and earning the much approval from her growing audience.

Fisheye Placebo Panel

Yuumei’s art is inspirational and she has served as a role model for me from my early teenage years. As an introvert myself, I resonate with her thoughts on the creative process in that art is not just something to look at. It is a language, it is an expression of emotions, and it is something that can deliver a powerful message. Through her activist drawings, I had my eyes opened to the ugliness and cruelty of the world countless times. Through her art, I am encouraged to express my emotions in its truest forms. Rather than just inspiring me to be a better artist, I feel that Yuumei also inspires me to be a better person overall.

Works Cited

Yan, Wenqing. “About.” Yuumei Art, https://www.yuumeiart.com/about.

Yan, Wenqing. “Fisheye Placebo.” Yuumei, https://www.yuumeiart.com/fisheye-placebo.

Yan, Wenqing. “Selfish.” Yuumei, 13 Aug. 2006, https://www.yuumeiart.com/selfish.

Yan, Wenqing. “Tape it Back Together.” Yuumei, 6 Mar. 2009, https://www.yuumeiart.com/#/tape-it-back-together/.

Three Artists

The three artists who I have chosen to analyze for this project are: Zhao Xiao Li, Lindsey Stirling, and Yuumei.

Xiao Li Zhao is a Beijing-based artist who is known to take discarded furniture to turn into works of art. She began her work in 2014 under the username lemon_zhaoxiaoli and garnered massive attention on Instagram and Douyin (a video-sharing platform similar to Tiktok), having a total of 1 million followers on Instagram and 8.5 million followers on Douyin. Zhao finds inspiration from classical painters like Van Gogh to Art Curator Rongzhi Lu and studied painting alongside Ukranian Painter Mykhailo Guida. On both platforms, she uploaded videos of her process, showing the world how she throws her oil paints over her canvas without any reservation and consequently splattering it over the room as well as her clothes and hair in the process. Her form of art is not just the painting she produces. Rather, the entire process, the room, the music played in the video, her ruined dresses—all of it is a part of her form of art.

Lindsey Stirling is an American violinist who rose to fame after competing in the 2010 season of America’s Got Talent. Despite being told that she would not be able to become a successful solo-artist by the three judges and being voted off, Stirling came to prove each and everyone of their statements wrong and was eventually even invited back on the show to perform in the 2014 season of America’s Got Talent. While Stirling might be comparable to other EDM artists in terms of music, her form of art is not just the music played on her violin. Her form of art is the amalgamation of electronic dance, hip-hop, and classical music, which creates a performance altogether for her audience to experience. This is reflected amongst her education. Despite her obvious love for music, Stirling had gone to school for film rather than for music, which is where she draws inspiration for her art from, going so far as to come up with the idea for a video first before the song itself.

Yuumei, also known as Wenqing Yan, is a Chinese digital artist based in California. She spent the first nine years of her life in China where she had attended Chinese art classes that focused on realism and earned a bachelor’s degree in UC Berkeley’s heavily philosophical art program. She gained recognition via Deviantart in the early 2000s. According to her website, much of Yuumei’s art is influenced by nature, personal experiences, and the “beauty and complexity of life.” Despite having a very apparent gravitation to illustration, Yuumei also practices sculpting, photography, design, and storytelling via webcomics when she is not illustrating.

In terms of my reason for choosing these three artists, I can say that it is due to the constant present in their works: the expression of emotion. Xiao Li Zhao produces paintings in unrestrained emotion, not caring for the mess or consequence that comes from the creation of her art. Lindsey Stirling showcases her music in a theatrical performance that inspires the viewer to dance along with her. Yuumei’s illustrations are all purposeful and exist to inspire thought and emotion, be it sorrow or wonder, in the viewer.

Brand Identity: Adidas

Brand Identity Timeline: A Look into the Rise of Adidas

Today, Adidas is known as one of the largest sportswear manufacturers in the world, but this was not always the case. The story of Adidas began in 1924 when Adolf “Adi” Dassler and his elder brother Rudolf Dassler dove into the business of shoe making from the depths of their mother’s scullery. At the time, Adidas was not known as “Adidas.” Rather, they went by a different name—the Dassler Brother Shoe Factory.

The brothers went on to set their first few successful milestones that ranged from providing the 1924 Gold Medalist Lina Radke to assisting in the development of the spiked running shoes for multiple athletic events. During the 1936 Summer Olympics, Adi Dassler had gifted the U.S. sprinter Jesse Owens one of his own handmade spikes to use. As a result, the Dassler brand began to receive more recognition around the world.

In 1947, the Dassler brothers split up due to a personal disagreement. The brothers branched off, forming companies of their own whilst remaining in the sportswear industry. In 1948, the elder Dassler brother, Rudolf, had gone off and formed his own company then known as Ruda, which was later rebranded to the more widely recognized Puma of today. Meanwhile, Adi Dassler formally formed a company of his own and registered it under the name Adidas AG (an abbreviation of his own name) just a year later on August 18th, 1949.

How Adidas & Puma Started From A Feud Between Two Brothers | by Hustle Over  Everything | Medium
The Dassler Brothers

In 1952, Adidas registered its first out of the many logos used to represent its brand—the three stripes. Dassler had intended to register the 3-stripes logo as a trademark of his brand only to learn that the 3-stripes logo had already been registered under the Finnish sportswear brand, Karhu Sports. With some luck, Dassler was able to acquire the 3-stripes logo through a trade of two bottles of whiskey and the equivalent of 1600 euros at the time.

In 1970, Adidas worked with the FIFA World Cup. In order to improve visibility of the ball during soccer matches displayed on black and white television, Adidas had both designed and delivered the TELSTAR soccer ball to the 1970 FIFA World Cup. This consequently resulted in Adidas’ delivery of the official match ball for every FIFA World Cup thenceforth.

FIFA.com on Twitter: "⚽️ @adidas has been providing Official Match Balls  for the #WorldCup since Mexico 1970 ???????? Here's the story of the adidas  Telstar & successors including the Tango, Tricolore &
TELSTAR Soccer Ball

Adidas’ second logo, the trefoil design, emerged due to a rebranding campaign in 1971. At the time, each leaf of the trefoil was meant to symbolize North America, Europe, and Asia—the three continents that Adidas shoes were sold in. Presently, the trefoil is associated with the Adidas Originals collection which have symbolized performance in the past. Now, instead represents lifestyle and street.

On September 6th, 1978, Adi Dassler passed away, leaving the company behind for his son, Horst Dassler, and his wife, Kathe Dassler. Horst Dassler’s reign over the sportswear empire was short lived, however. Three years after his mother’s passing, Horst followed suit in 1987, leaving the company to become a stock corporation. Adi Dassler’s daughters resolved to sell their shares in 1990 and exited the company after doing so. With so many changes in leadership, the company faced bankruptcy until being rescued by their then new CEO, Robert Louis-Dreyfus, and brought back into popular demand in 1993.

In 1997, Adidas changed its name to Adidas-Salomon AG as a result of their acquisition of the Salomon Group, which included brands such as TaylorMade, Mavic, and Bonfire. Herbert Hainer became the new CEO in 2001 and continued his efforts into innovation. From his efforts, ClimaCool, Adizero, and the F50 Football Boot were launched.

At the same time, Adidas began to branch out into streetwear apparel and opted to collaborate with Yohji Yamamoto (2001) and Stella McCartney (2004) to promote their new campaign. David Beckham and Haile Gebrselassie joined to promote one of Adidas’ largest marketing campaigns in history “Impossible? Just a Big Word” which centered on the idea of facing one’s fears, defeats, and challenges head on to disprove impossibility.

In 2006, the Salomon Group exited the Adidas team when the group and its brands were sold to Amer Sports. In turn, Reebok joined just one year after these events and with it came the brands: Rockport and Reebok-CCM Hockey. Adidas was once again known as Adidas AG. In 2011, Adidas acquired Five Ten footwear.

Brand Identity: Adidas’ Logos

History and Meaning Behind Adidas Logo | Logaster
Adidas Logos

The most recognizable aspect of Adidas’ many logos are its 3-stripes. However, those 3-stripes had not always been the trademark of Adidas. Dassler did not start off Adidas with the intention of having the 3-stripes representative of his company’s logo. In fact, the stripes that had been placed on some of the earlier shoe designs served a functional purpose to stabilize the spikes of the cleats. Dassler had experimented with the design of the shoe having it range from 2 to even 4 stripes on each shoe. Eventually, the 3-stripe logo was acquired through Dassler’s trade with Karhu Sports.

The 3-stripes motif then branched out into other logos that were each meant to be representative of different aspects: the trefoil design (casual apparel and shoes), the mountain design (performance line), and the circle (style collections). The trefoil design is often associated with the large success of the 3-stripes company as the design appeared on the back of the Superstar shoes worn by Run DMC, which garnered much popularity for the brand. The mountain design is featured on products meant for performance for professional athletes, and it promotes the messages of “the challenge to be faced” and “the goals to be achieved” when wearing products from the performance line. Lastly, the circle design is featured in products created in collaboration with famous designers such as Yohji Yamamoto.

Brand Identity: Adidas’ Marketing Strategy and the Message Behind It

Adidas’ success can be credited to the hard work and perseverance of Adi Dassler in the 3-stripes company early years. In 1924, the German Runner Lina Radke became a gold medalist while wearing the Dassler shoes. Consequently, this propelled the company on its way to the beginning of its success.

The 1928 Modell Waitzer worn by Lina Radke.

Similarly, in 1936 Adi Dassler had gifted the U.S. sprinter Jesse Owens one of his own handmade spikes to use, and when Owens had emerged victorious with 4 gold medals, the brand’s popularity grew once again.

Moving forward to the present, while Adidas’ marketing strategy has become more refined, it remains to be a company that appeals to athletes. In these modern times, campaigns such as the I’MPOSSIBLE movement was launched to empower women and break the limitations society has placed on women with the word “impossible.” Adidas also explores sustainability in its End Plastic Waste campaign. In each one of these marketing strategy, Adidas opts to appeal to its audience through inspiration. In the case of the I’MPOSSIBLE movement, Adidas is appealing to women and inspiring female empowerment. In the case of the End Plastic Waste campaign, Adidas appeals to its global audience by calling them to action to take a stand against waste and work towards sustainability. At the same time, doing so also cleverly places the 3-stripes company in a good light, building up their reputation.

I’MPOSSIBLE Commercial

Works Cited

“History.” Adidas, https://www.adidas-group.com/en/about/history/. 

“Story of Adidas – Article.” Historydraft, 1 Jan. 2020, https://historydraft.com/story/adidas/article/418.

Maguire, Joseph Anthony , Rowe, David Charles , Guttmann, Allen and Thompson, William N. “sports”. Encyclopedia Britannica, 16 Sep. 2021, https://www.britannica.com/sports/sports. Accessed 8 March 2022.