This week we’re spotlighting the new VR & AI Club site. According to their club profile, “[t]he Virtual Reality & Artificial Intelligence (VR & AI) Club at NYCCT seeks to explore the interdisciplinary practices and applications involving VR and AI, including mechatronics, robotics, computer vision, internet of things, and embedded systems, as well as the social, psychological and political implications of such.” Said another way, this club “aims to explore the world of virtual reality and artificial intelligence by playing, learning and making”.
In this vein, the club has listed out a number of ongoing projects club members can work to improve their skills. Though they have 6 projects listed, it looks like 5 are waiting for additional resources – whether funding, approval, ordered materials to arrive. These include offering students an opportunity to play with VR headsets, a social robot able to communicate and interact with humans, and VR game and app development. In the meantime, one project is “ACTIVE” – the Virtual Robotic Limb – a robotic limb used by patients in virtual rehab after a stroke.
The site also has a list of events around the City – some of which the group plans to attend together – and a list of resources that may be of interest to members (or future members!) of the club. Though you should follow their blog on the homepage to get the most up-to-date information about their meetings, their About Us page suggests they convene regularly in V-509 in the Voorhees Building during Club Hour on Thursdays from 12:45 pm to 2:15 pm.
Questions? Reach out to the club at email@example.com.
All-in-all this club seems like a great opportunity for students interested in learning more about VR & AI – offering both hands-on experience and community as supports in that endeavor.