For this assignment we were ask to build a terrain with player movement throughout it.  I decided to make my terrain resemble a camping forest/park while my player is simply a red pick-up truck. I used a Unity tool called Cinemachine in order to create a 3rd person view with the camera focusing and centering  on the player.  The camera’s 3rd person range of view  can be controlled by mouse movement to toggle between the y and x axis’s.