xrenox’s Profile

Alumni
Active 4 years, 4 months ago
xrenox
Display Name
xrenox
Major Program of Study
Entertainment Technology
Graduation Year
2017

My Courses

ENT3390, Sound for Multimedia, Fall 2015

ENT3390, Sound for Multimedia, Fall 2015

ENT 3390, Sound for Multimedia, Fall 2015

ENT4900/4901 Internship

ENT4900/4901 Internship

For ENT Majors: work experience at a professional scenery fabrication shop, rental/supply house, off- Broadway theater, or any related industry organization approved by the adviser. For Emerging Media Tech Majors, work experience at a design firm, media electronics firm, media software firm, robotics firm, entertainment or media production firm, or any related industry organization approved by the adviser. This will serve to bridge the student’s academic and commercial careers by giving the him/her professional work experience and industry contacts before the end of the senior year. Each student will keep a log/journal to be shared in group seminars. Supervision will be by faculty and a manager at the internship site. Prerequisite: ENT 4410 or ENT 4450 or ENT 4470 or ENT 4480 or Pre- or corequisite: MTEC 3800

Problem Solving with Computer Programming

Problem Solving with Computer Programming

Creating computer applications, instead of just using them, will give you a deeper understanding of the essential possibilities of computation. Through weekly problems, students will learn the fundamentals of programming the computer (variables, conditionals, iteration, functions, and objects). These tools are the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. The Java-based ‘Processing’ programming environment is the primary vehicle for the class. The end of the semester is spent developing an idea for a final project and implementing it using computer programming.

MTEC 3125 Non-Linear Narrative

MTEC 3125 Non-Linear Narrative

hrough the examination of the earliest gestures of cave drawings to sophisticated multimedia narratives, students study the ingredients and structures necessary for compelling digital storytelling. Through hands-on projects, students produce visual, auditory, written, physical and integrated sequences using video, sound, music, text, animation, web, mobile, games & the internet of things.

MTEC2250 Tangible Media Skills

MTEC2250 Tangible Media Skills

In this course students will spend the semester designing and building a prototype. The class is broken up to 3 sections: 3D Design and Production, Electronics, and PCB design. In the 3D Design section, students will be introduced to fabrication and modeling using 123D Design and Inkscape. They will fabricate their designs using laser cutters and 3D Printers. In the next section, we will be using PIC microcontroller to add interaction to our prototypes. Finally, we will transfer our circuits from our breadboard to a PCB. We will use the EagleCAM software to design our board, which we will then get printed. At the end of the semester students will have produce a full working prototype with an enclosure, functioning electronics, and assembled PCB board.

My Projects

Research Zine Project

Research Zine Project

Description available soon…

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