Suly Paredes’s Profile

Student
Active 6 years, 4 months ago
Suly Paredes
Display Name
Suly Paredes
Major Program of Study
Entertainment Technology

My Courses

MTEC 3125 Non-Linear Narrative

MTEC 3125 Non-Linear Narrative

hrough the examination of the earliest gestures of cave drawings to sophisticated multimedia narratives, students study the ingredients and structures necessary for compelling digital storytelling. Through hands-on projects, students produce visual, auditory, written, physical and integrated sequences using video, sound, music, text, animation, web, mobile, games & the internet of things.

LIB 1201: Research and Documentation for the Information Age Spring 2012

LIB 1201: Research and Documentation for the Information Age Spring 2012

In this course we will explore issues in research and documentation for text (in print and online), images, sound, and multimedia. You will investigate where information comes from and how it is organized in both traditional and emerging media. We will examine the ethics of information use and determine how to critically evaluate sources. Throughout the course, you will create and present research and documentation projects using traditional and emerging media and technologies. This is a writing-intensive course. You should expect to spend 4-6 hours outside of class time preparing for class each week.

MTEC2120 Interaction Design, FA2014

MTEC2120 Interaction Design, FA2014

The course gives a nontraditional approach to the articulation of design techniques for human interaction with computer interfaces. Students will be introduced to the theories, models, and frameworks for designing interaction with sound, screen, objects, and environments. Sketching and prototyping for future media will happen through a visual programing paradigm called Max/MSP/Jitter.

Ins and Outs Of Physical Computing

Ins and Outs Of Physical Computing

An introduction to interactive technology with a focus on how we use technology to express ourselves and interact with our environment. This class will combine a hands-on exploration of sensors and microcontrollers with concepts of interaction design employing a structured design process. Students will work on creative group projects and provide on-line documentation of their work. An array of sensing technologies from simple switches to video tracking will be introduced. Students will use the simple programming of microcontrollers to process incoming data from sensors.

Introduction to Interactive 3D Environments Programming

Introduction to Interactive 3D Environments Programming

This course provides students with technical foundations and opportunity to work with state of the art virtual reality (VR) systems and interactive 3D environments. The foundations covered in this course apply to computer games, 3D film production, immersive environments, and virtual scenery for live performance. Students will be prepared to apply and extend basic skills in modeling, scripting and programming. Emphasizes production, teamwork, analysis of interactive 3D systems, and applications-driven user experiences with assessment of aesthetic orientation.

My Projects

Entertainment Technology Culmination Project

Entertainment Technology Culmination Project

Project site for all Entertainment Technology and Emerging Media Technology majors.

Inter-mation

Inter-mation

Final project based on the idea that would occur for my culmination project. Based on the interactivity a user has with an animation.

Brainiac

Brainiac

Brainiac is a game that tests your overall knowledge on four different subjects: math, science, history and literature. A single game consists of 2-4 players. Each square is colored accordingly to the corresponding subject. For example: red-history, blue-math, green-science and yellow-literature. The idea of the game is to be the best at finding research based on the given question to move up the board and win the game

My Clubs

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