Maxx Adorno’s Profile

Student
active 6 months ago
Maxx Adorno
Major Program of Study
Entertainment Technology

My Courses

CST 1101: Problem Solving with Computer Programming

CST 1101: Problem Solving with Computer Programming

This course introduces students to concepts of problem solving using constructs of logic inherent in computer programming languages. Students study the nature of problems, common solution approaches and analysis techniques. Students use a flowchart interpreter to diagram problem solutions. Students learn the basics of computer programming by learning Python 2.7. Both Python scripts and flowcharts enable students to construct solutions to common algorithmic problems. The major emphasis is on teaching the student to identify solutions to a problem and translate them into various forms that will enable the computer to perform some of the steps in a solution of an actual problem instance. These forms include flowcharting tool, viewing generated software code and the basics of debugging the code.

Quantitative Reasoning

Quantitative Reasoning

Students develop and apply mathematical, logical, critical thinking, and statistical skills to solve problems in real-world contexts. They acquire skills in the fields of algebra, geometry, probability, statistics, and mathematical modeling. The course incorporates opportunities within the classroom to develop students’ reading, writing, oral, and listening skills in a mathematical context.

MTEC1101 Emerging Media Foundation, FA2018

MTEC1101 Emerging Media Foundation, FA2018

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

Game Design and Media Skills Lab

Game Design and Media Skills Lab

This 3 hour Lab consists of a series of workshops that offer supportive instruction and training in a verity of software programs, digital tools, and platforms. Specifically, we will be s working with WordPress, Adobe Photoshop, Illustrator, Premiere, After Effects, Audition, and Unity. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design and are designed to foster a culture of collaboration and sustainable learning communities. Students will be expected to complete a series of guided assignments that cultivate digital skill sets as well as conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments. Students will be maintaining Open Lab portfolio blogs in which they will post all assignments. Students are also required to reflect on each post and discuss in writing their ideas, and challenges in completing the assignment. This is a portfolio-based class and in order to complete the course successfully, students are required to have a completed online portfolio and to have actively participated in critiques and class challenges.

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