Keyon Gray’s Profile

Game Design – 3D Modeling
Hi, my name is Keyon Gray. I am in the emerging media department. I hope to become a 3D modeler for a game company and one day make my own game.
My Courses
MTEC3175 Experimental Game Design
This hands-on studio course will focus on the creation of innovative workable 2D & 3D prototypes exploring expressive forms of gameplay using a variety of multi-media approaches and methodologies. The class will focus on the prototyping process and the challenge of creating prototypes quickly and effectively to determine whether an idea has legs. As game developers, this is an important skill to harness – as development cycles are too long and expensive. We will also cover a range of topics relating to the aesthetics of game design and creating meaningful game play experiences on a budget.
Art and Architecture of Africa
This course is designed to be an historical study of the plastic arts and traditional architecture produced by the indigenous African societies of ancient Egypt, Ethiopia, and the countries of Central, East and Southern Africa.
ARCH1121, HISTORY WORLD ARCH, SP2020
This historical survey of architecture covers the period from early civilizations to the arrival of the Industrial Revolution. Architecture is understood as an expression of the culture and life of a society, and each class session considers architectures from around the world within their social, historical, and spatial contexts. While the history of Western architecture is covered from the Egyptian to the Enlightenment, a special focus is directed to the architectures of the Far East, South Asia, Africa, pre-Columbian Latin America, the Islamic World, and elsewhere to provide a comprehensive overview of the richness and diversity of architecture as a cultural artifact.
Production Practices MTEC 1102
to come
MTEC1101-OL20 Emerging Media, Fa2021
This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.
My Projects
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My Clubs
Student-Led. Staff-Supported. The EGD Collective is a grassroots movement across North America with a mission to help every student finish their education and find their place within gaming. We are a one-of-a-kind leadership development experience that not only prevents students from dropping out or getting academically dismissed, but prepares and propels students into STEM and arts careers within the games industry – or wherever else they want to go.
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