Kevin Romo’s Profile

Student
Active 3 months, 3 weeks ago
Kevin Romo
Display Name
Kevin Romo
Major Program of Study
Entertainment Technology
Bio

I’m Ecuadorian, 18 years old, very friendly, I went to Hs For CTEA, and if anyone wants to contact me my Ig is Kevin Romo and phone number is 347-592-7981, I’m looking forward to meet a lot of you guys to become friends.

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Kevin Romo

My Courses

Top & Perspect in Emerg Tech (Lecture)

Top & Perspect in Emerg Tech (Lecture)

An introduction to the study and analysis of emerging technologies and how this relates to and informs practical process. Students will examine how technologies have evolved historically and develop perspectives on how they would best be used in the future. Major topics will include media and computing history, human-computer interaction, computers and culture, and the ethical and social implications of new technologies. Conceptual frameworks in the field of New Media and Studies of Emerging Technology will be explored through a series of readings, which include articles, books and essays that explore technology and its broader implications on society, ethics and cultural production. Through the application of close reads, critical analysis and discussions students will write and create multimodule projects about contemporary issues surfacing around emerging technology and how they apply to their own media production and consumption. This class will function as an incubator, which nurtures discussion, multiple forms of writing and the sharing of ideas.

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

COMD3504  Communication Design Theory D063-Spring 2022

COMD3504 Communication Design Theory D063-Spring 2022

This course will offer an in-depth introduction to communication design theory, examining theoretical perspectives of design practice within the larger discourse of design and visual culture. Communication models, the nature of representation, the dimensions of context and semiotics will be explored through critical readings from key documents written between the early decades of the twentieth century and the present.

MTEC 1102-HE90, Production Practices, Fall 2022

MTEC 1102-HE90, Production Practices, Fall 2022

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC1101-OL85 Emerging Media, Sp2021

MTEC1101-OL85 Emerging Media, Sp2021

This course is an introduction to emerging, interactive multi-media technology with a focus on interdisciplinary, project-based, cooperative learning. Students will be immersed in the protocols and processes of emerging and interactive media design, including: idea development, research, documentation, presentation, prototyping, and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, haptic, immersive, sensory and interaction design through creative group projects, visiting professionals, field trips and online documentation of their work.

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