Jorge Martinez’s Profile

Student
Active 3 days, 17 hours ago
Jorge Martinez
Major Program of Study
Entertainment Technology

My Courses

ENG2420 OL74 Science Fiction, Spring 2021

ENG2420 OL74 Science Fiction, Spring 2021

We will explore the emergence of Science Fiction (SF) and examine its preeminence as interdisciplinary literary and artistic forms of pressing cultural importance. To accomplish this, we will read and watch significant examples of SF from its long history beginning with Mary Shelley’s Frankenstein and concluding with cyberpunk. Students will have opportunities to demonstrate their learning through note taking, weekly writing assignments, a research essay, and an essay-format final exam. Please note: this is a writing intensive course with a demanding reading schedule, and it is taught asynchronously, online.

MTEC2120 – Interactive Media System Design

MTEC2120 – Interactive Media System Design

A nontraditional approach to the articulation of design techniques with different types of interactive media and an introduction to the theories, models and frameworks for designing interaction with sound and screen. Students sketch and prototype systems for the management and delivery of future media through multimedia visual programming languages.

MTEC2210 Game Design and Interactive Media, FA2020

MTEC2210 Game Design and Interactive Media, FA2020

This course offers a cross-disciplinary foundation for the design of games and interactive multi-media technology for artists, designers and technologists. Students will learn human-centered design principles and apply these methodologies to collaborative team-based projects across web, mobile and games. Using case studies, brainstorming processes, and rapid analog and digital prototyping, students learn design thinking and problem-solving techniques to enhance usability, incorporate sensory experience, influence perception, increase appeal, and make more effective interactive design decisions.

Quantitative Reasoning

Quantitative Reasoning

Students develop and apply mathematical, logical, critical thinking, and statistical skills to solve problems in real-world contexts. They acquire skills in the fields of algebra, geometry, probability, statistics, and mathematical modeling. The course incorporates opportunities within the classroom to develop students’ reading, writing, oral, and listening skills in a mathematical context.

Game Design and Media Skills Lab

Game Design and Media Skills Lab

This 3 hour Lab consists of a series of workshops that offer supportive instruction and training in a verity of software programs, digital tools, and platforms. Specifically, we will be s working with WordPress, Adobe Photoshop, Illustrator, Premiere, After Effects, Audition, and Unity. These workshops are introductions to the programs and tools for digital imaging, graphics, video, sound, and interactive design and are designed to foster a culture of collaboration and sustainable learning communities. Students will be expected to complete a series of guided assignments that cultivate digital skill sets as well as conceptual frameworks, which lend themselves to interactive storytelling and game studies. Active participation in class is required as well as timely completion of assignments. Students will be maintaining Open Lab portfolio blogs in which they will post all assignments. Students are also required to reflect on each post and discuss in writing their ideas, and challenges in completing the assignment. This is a portfolio-based class and in order to complete the course successfully, students are required to have a completed online portfolio and to have actively participated in critiques and class challenges.

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