HCanonge’s Profile

Faculty
active 5 days, 12 hours ago
HCanonge
Title
Adjunct Assistant Professor
Department
Entertainment Technology
Office Location
Vorhess 213
Academic interests

Communications Design, Web Design and Development, Game Development, Interaction Design, Video Production, Multimedia Production, Film and World Cinema, Dance, Visual Arts and Cultural Organization.

Bio

Highly motivated interdisciplinary arts educator, independent curator, and artistic producer. Extensive experience developing, managing, implementing, and sustaining curricula, programs, and projects in Visual Arts, Film, Digital Media, and Performance Art. Experience working with diverse populations of various ages, ethnic, and social backgrounds in community colleges, state universities, and after school programs. Fluent in written and spoken Spanish, French and knowledge of German. Skilled at communicating and developing relationships with public institutions, non-profit organizations, government agencies, and neighborhood based interest groups. Ample knowledge of Digital Media Technologies, Communications Design, Contemporary Art, World Cinema, Performance and Performing Art practices. Outstanding analytical ability and talent for managing simultaneously diverse projects and programs. Excellent written and oral communication skills.

My Courses

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

MTEC 1001-OL03, Game Design & Interactive Media Skills Lab, Fall 2020

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

MTEC 1102-OL22, Production Practices, FA2020

MTEC 1102-OL22, Production Practices, FA2020

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC 1001, Game Design & Interactive Media Skills Lab, Spring 2020

MTEC 1001, Game Design & Interactive Media Skills Lab, Spring 2020

This lab-based course offers supportive instruction and training for digital media design and content delivery using a variety of software programs and platforms. Topics covered include but are not limited to raster graphics, vector graphics, 3D modeling, digital audio, and digital video production and editing. The class offers comprehensive theoretical and practical instruction of the tools and techniques for digital imaging, graphics, video, sound, and interactive design. Specifically, students will be introduced to Adobe Photoshop, Illustrator, InDesign, WordPress, Audacity, Audition, Premiere, and Unity. In addition, workshops have been designed to foster a culture of collaboration and sustainable learning community.

MTEC1102, Section E988, Production Practices, SP2020

MTEC1102, Section E988, Production Practices, SP2020

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

My Projects

Office of the Provost

Office of the Provost

City Tech’s Source for Academic Affairs Information

OER Fellowship

OER Fellowship

This is a collaborative space for faculty in the Open Educational Resources (OER) Fellowship, and anyone interested in OERs and open pedagogy.

My Clubs

HCanonge hasn't created or joined any clubs yet.

HCanonge's Friends

HCanonge hasn't created any friend connections yet.