Daytona van Eijck’s Profile

Student
Active 4 years, 11 months ago
Daytona van Eijck
Display Name
Daytona van Eijck
Academic interests

Design

Bio

Born in the Netherlands, moved to Brooklyn in 2010.

My Courses

MTEC 3175, Game Design & Development, Fall 2017

MTEC 3175, Game Design & Development, Fall 2017

This hands-on studio course will focus on the creation of innovative workable prototypes exploring expressive forms of gameplay using a variety of multi-media approaches, methodologies and materials. The aesthetics of game design, including asset and character development, level design, game play experience and delivery systems will be covered. Supplemental readings on the complex interplay between story and game will be explored to analyze effective narrative devices and game mechanics. The class will involve lectures on game theory, design exercises and in-depth analysis of works across commercial, art & social change sectors.

MTEC1001

MTEC1001

MTEC1001

Production Practices Fall 2017

Production Practices Fall 2017

This course provides a hands-on introduction to the applied principles and production techniques used in interactive media development. Students will be introduced to the basic theory, practices, and technology necessary for success in digital media courses. Topics include digital imaging, audio and video management, prototyping, project management, as well as, interactive, networked, and physical computing technologies. The structure of this course emphasizes an integrated and creative approach to interactive media with detailed instruction and practice in the technical aspects of production that go hand in hand with critical academic thinking.

MTEC 1101, Emerging Media Foundations, Fall 2016

MTEC 1101, Emerging Media Foundations, Fall 2016

An introduction to interactive multimedia technology with a focus on interdisciplinary, project based, cooperative learning. Students will be immersed in the protocols and processes of the Interactive Media Technologies design process: idea development, presentation, prototyping and production, which will serve them in the face of rapid changes in technology. Students will explore basic theoretical and applied concepts of audio, visual, tactile and interaction design through creative group projects, visiting professionals and on-line documentation of their work. Pre- or corequisites: MTEC 1001, CST 1101 Image Source: The Verge

My Projects

Entertainment Technology Culmination Project

Entertainment Technology Culmination Project

Project site for all Entertainment Technology and Emerging Media Technology majors.

Daytona’s Culmination Project

Daytona’s Culmination Project

The Beat Box

Production Practices: Check Up

Production Practices: Check Up

for production practices

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