Cynthiagamene’s Profile

Student
Active 2 months, 2 weeks ago
Cynthiagamene
Display Name
Cynthiagamene
Major Program of Study
Entertainment Technology
Pronouns
she/her
Academic interests

UX/UI DESIGNER OR EMBEDDED SYSTEM ENGINEER

Bio

Hello, my name is Alimata Cynthia Gamene, and I am a Junior student at City tech. I study physical computing and I would like to be an engineer in embedded system or UI/UX designer when I graduate college.

LinkedIn
Cynthia Gamene

My Courses

COMD3601 Information Design, F2023

COMD3601 Information Design, F2023

Theory and practice of designing with information. Topics include graphs, charts, pie-charts and diagrams. Through advanced assignments related to information graphics, exhibition design and wayfinding systems, students will synthesize and design complex data sets. Preparation of final work using current design software applications.

Topics & Perspectives in Emerging Technologies – MTEC 3140 – HD40

Topics & Perspectives in Emerging Technologies – MTEC 3140 – HD40

An introduction to the study and analysis of emerging technologies and how this relates to and informs practical process. Students will examine how technologies have evolved historically and develop perspectives on how they would best be used in the future. Major topics will include media and computing history, human-computer interaction, computers and culture, and the ethical and social implications of new technologies. Conceptual frameworks in the field of New Media and Studies of Emerging Technology will be explored through a series of readings, which include articles, books and essays that explore technology and its broader implications on society, ethics and cultural production. Through the application of close reads, critical analysis and discussions students will write and create multimodule projects about contemporary issues surfacing around emerging technology and how they apply to their own media production and consumption. This class will function as an incubator, which nurtures discussion, multiple forms of writing and the sharing of ideas.

LIB1201 OL40, SP2023

LIB1201 OL40, SP2023

In this course we will explore issues in research and documentation for text (in print and online), images, sound, and multimedia. You will investigate where information comes from and how it is organized in both traditional and emerging media. We will examine the ethics of information use and determine how to critically evaluate sources. Throughout the course, you will create and present research and documentation projects using traditional and emerging media and technologies. This is a writing-intensive course. You should expect to spend 4-6 hours outside of class time preparing for class each week.

MTEC 1102-HE90, Production Practices, Fall 2022

MTEC 1102-HE90, Production Practices, Fall 2022

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

MTEC 1102-HE90, Production Practices, Spring 2022

MTEC 1102-HE90, Production Practices, Spring 2022

This course is a hands-on introduction to the best practices for production techniques used in games, interactive and tangible media product development. Students will acquire a deep understanding of content generation, technology pipeline and delivery systems for creating web, mobile, games, virtual & augmented reality, interactive installation and museum display, wearables and physical computing. Students will learn the roles and responsibilities, build the skills for each role, as well as apply the design and development processes for each medium. They will be introduced to design thinking and rapid prototyping techniques, as well the green light process essential to bringing a product to market. The structure of this course emphasizes an integrated and multi-modal approach to game design, interactive media and physical computing with modeled instruction and practice in the technical aspects of production.

My Projects

MAT 1275 Course Hub

MAT 1275 Course Hub

Central resource site for MAT 1275 College Algebra and Trigonometry, with syllabus, lessons, review sheets, WeBWorK and other resources for students and faculty.

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