Jonathan Valero – May 5

• Comparing video game advertisments over the decades
• Comparing crash bandicoot advertiment from the 90’s to now
• The changes in advertisments for Video games in and out of the game
• Use of video games for advertisments in our modern age

Duran, H.B. “Then Vs. Now: The Evolution Of Videogame Commercials.” AList, 29 Dec. 2016,

“Videogame Advertisements from the 1980’s to 2010.” Mega Cat Studios,

McCarthy, Caty. “Let’s Remember the Wacky Crash Bandicoot Commercials from the 1990s.”, USG, 30 June 2017,

Push Square. “Crash Bandicoot Is Back with 90s Style N. Sane Trilogy Ads.” Push Square, 19 June 2017,

Barnes, Martin, and Felix Parr. Trendjackers, 11 July 2019,

Islam Mahrouss- May 5th


Jaque, Andrés. “Grindr Archiurbanism.” Log, no. 41, 2017, pp. 74–84. JSTOR, Accessed 5 May 2020.

Woo, Jaime. “Grindr: Part of a Complete Breakfast.” QED: A Journal in GLBTQ Worldmaking, vol. 2, no. 1, 2015, pp. 61–72. JSTOR, Accessed 5 May 2020.

“Relationships: Just Swipe Right.” Behind Closed Doors: Sex Education Transformed, by Natalie Fiennes, Pluto Press, London, 2019, pp. 137–147. JSTOR, Accessed 5 May 2020.

“Finding Love: A Modern Tale of Dating, Tindering, OKCupiding, Ghosting, and Generally Putting Yourself Out There.” Love, Inc.: Dating Apps, the Big White Wedding, and Chasing the Happily Neverafter, by Laurie Essig, 1st ed., University of California Press, Oakland, California, 2019, pp. 57–82. JSTOR, Accessed 5 May 2020.