– Go to your build settings and select android. Once selecting it, then click switch platform
– Go to player settings in build settings and change the company name, product name
– If you’re on android platform, go to other settings in player, get rid of Vulkan on graphics APIs
– Disable multithreaded rendering and change your package name
– Change your minimum API level to “Android 8.0 ‘Oreo’ (API level 26)
– In package manager, install AR Foundation, then install ARCore XR Plugin
– In sample scene, add AR Session Origin and AR Session
– Delete the main camera
– In the inspector of AR Session Origin, add a component of AR Face Manager
– For prefab, in the Sample scene, add AR default face
– In the assets, create a folder and name it Materials
– Inside the materials, create a material
– Change the color if you want
– In AR default face’s inspector, drag your material in Element 0
– You want AR default face to become prefab. In order to do that, you have to create a folder of prefab and drag AR default face in the prefab’s folder. You can delete AR default face on Sample scene after you dragged it on the folder
– In AR session origin, drag the prefab to AR face manager of face prefab
– Build and Run