The robot project is coming along smoothly, at least on my end! I know practically nothing about setting up animations to work in a VR environment, but thanks to the lowered complexity my workflow is faster than ever. Although, I still rely on Blender when it comes to rigging, so I’m constantly having to transfer over files from one program to the other. Not that ZBrush isn’t capable of rigging of course, but I haven’t really had the time to sit down and experiment with it. Something I hope to rectify once the semester is over, as I mentioned in a previous entry. Even still, I’ve created more models in a week than I even thought myself capable of in the past!