A City Tech OpenLab Project Site

Growth of a Hero

 

Through thorough discussion and detail oriented thought collection, we decided to work on a puzzle/adventure style game with two educational ideas on what it means to successfully research and document information. The game focuses in a fantasy world where the user has the ability to manipulate his/her surroundings with elaborate animations. Our team searched for some references on any possible games that may have already achieved this goal and found quite a few that also feature the same game style. However, our game plan is to create an even greater feature which will give the player the ability to control their own destiny. Players will have the opportunity throughout the journey, in which they will be given a summary of the situation/dilemma that plagues the character. The player is unaware  of future events, but what can be controlled is the ability to drastically alter your future, thus providing  multiple endings to the story.  In addition, gamers play the role of the narrator of the character’s story. This helps develop research ideas in the person’s mind. One of the most common problems in conducting successful research is the starting point of the actual process. This game focuses on helping players break that mental block and develop creative skills that can be applied to basic research documentation.

 

 

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