Summary of “Emotional Training and Modification of Disruptive Behaviors through Computer-Game-Based Music Therapy in Secondary Education.”

TO: Professor Ellis

FROM: Joshua Patterson

DATE: 9/27/2020

SUBJECT: 500-word summary

My 500-word summary is about the article titled “Emotional Training and Modification of Disruptive Behaviors through Computer-Game-Based Music Therapy in Secondary Education.” This article’s abstract tells us about how music is important to a person’s development and behavior, and also how researchers in 1999 have used music therapy to come up with a solution to help students with their disruptive behavior by using video game music from the game Musichao. They believe that music has the ability to not only to help a person with their behavior, but can also affect other characteristics such as creativity, motivation and another resource for those visual or auditory learners as well, and also defines the term “Music Therapy” and explains the effects it can have on different parts of children’s and adolescents’ life. The author continues to explain the five stages of adolescence, adolescents being exposed to games to examine the effects that it has on their intelligence, education and daily life.

The author explains the process of how they conduct the tests and what their role is as the examiners. They give us a brief overview of six participants within a fixed age range to examine how they act within a classroom setting, and explains how two groups of instruments were used for this test that already had existed. The author talks about the two instruments, which were, a book that was used as the first instrument and extensive tests in the book that are going to be ran to examine the characteristics of each adolescence participant, and the game that was used as the second instrument, how the game works, and the daily results it provides the examiners. The author then explains the procedure of how the tests are ran on each participant and who will be assigned to deliver each test. Then, details of the process of examining the test results given from the tests based on the results from the first test in the beginning to the last test at the end.

The researchers provide the actual results of the tests, the design of the tests, and the comparison of the tests from the beginning to last test. The author explains each of the tests, the scoring system used to keep track of each participants’ progress throughout for each of the tests, what each score means for each participant, and their results on each test. They also gives us an overview of the meaning of the results from the first test to the last, the results showing improvement in the participants that were chosen for this study and the minor changes are making their hypothesis somewhat true but not enough that it can be said for certain that music does in fact help with all aspects of their intelligence. 

Lastly, the author explains how their tests can be taken as proof that music therapy works, but that their study wasn’t perfect because of lack of particular cases that could not be used, such as having a control group for this study and not having randomization in the study as well.

Bibliography

  • Chao-Fernández, R., Gisbert-Caudeli, V., & Vázquez-Sánchez, R. (2020). Emotional Training and Modification of Disruptive Behaviors through Computer-Game-Based Music Therapy in Secondary Education. Applied Sciences (2076-3417), 10(5), 1796. https://doi-org.citytech.ezproxy.cuny.edu/10.3390/app10051796

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