Hyrule Field Terrain Learning Experience

I started this project wanting to attempt to clone the N64 Version for Hyrule Field from Zelda and even though it did now come out as planned I was able to learn a lot.

In this assessment I was able to grasp the basic fundamentals of Terrain tools inside of unity. How to lay down trees with out placing them down one -by-one .Alone with how to place flowers and create dirt pathes in my terrain.

Grateful to be able to unless the power of C# during this assessment. Was about to successfully implement a script that always my game to count the number of coins in my game. Was also able to successful get a count to count down from from 2 minutes.