My teaching methodology aims to be synchronized with my teaching philosophy by engaging the students in discovering their learning process; they are given term projects to develop during the entire semester where they emulate real-life conditions, and using active learning, the students might develop their learning process while being confronted with problem-solving exercises, that accurately represent reality. At the same time, they are learning the software utilizing 3-dimensional visualization tools while being asked to produce a comprehensive set of 2-dimensional drawings that represent their newly created 3-dimensional objects, entirely made by them.
My method explores a bidirectional technique that starts with conceptualizing a buildable object following specific rules and regulations. Then, the student produces a 3-dimensional object. After completing it, the student creates a 2-dimensional representation, a set of drawings of the object, completing the cycle of the student-created process.

Ultimately, the best methodology will depend on the specific context of the course and the needs of the students, and it may be beneficial to combine different methods to create a comprehensive and engaging learning experience.
