Spring 2025:
- Week 0: Incorporating faculty feedback into updating the project design
- Week 1: Implementing timers and a calendar system, UI, working on procedural generation
- Week 2: Working on watering can system, devising audio theme
- Week 3: Scene transitions, graphical elements, developing generative leaf structures
- Week 4: Project update presentations for faculty panel
- Week 5: Watering can characteristics
- Week 6: Seeding system, further developing musical score
- Week 7: Testing, digitally painting assets
- Week 8: Journaling system, working on the aesthetics
- Week 9: Faculty panel presentation
- Week 10: Fleshing out the tree characteristics, saving
- Week 11: Interactive day and night cycle
- Week 12: Testing, making final tweaks, finalizing the project
- Week 13: Presentation / demo day
- Week 14: Presenting the completed project for the faculty panel