Timeline

Spring 2025: 

  • Week 0: Incorporating faculty feedback into updating the project design
  • Week 1: Implementing timers and a calendar system, UI, working on procedural generation
  • Week 2: Working on watering can system, devising audio theme
  • Week 3: Scene transitions, graphical elements, developing generative leaf structures
  • Week 4: Project update presentations for faculty panel
  • Week 5: Watering can characteristics
  • Week 6: Seeding system, further developing musical score
  • Week 7: Testing, digitally painting assets
  • Week 8: Journaling system, working on the aesthetics
  • Week 9: Faculty panel presentation
  • Week 10: Fleshing out the tree characteristics, saving
  • Week 11: Interactive day and night cycle
  • Week 12: Testing, making final tweaks, finalizing the project
  • Week 13: Presentation / demo day
  • Week 14: Presenting the completed project for the faculty panel