Frank Mason’s Profile

Student
Active 7 years, 7 months ago
Frank Mason
Display Name
Frank Mason
Major Program of Study
Entertainment Technology
Academic interests

Psychology, Sociology, Philosophy, Math

Bio

Hi my name is Frank Mason. I am an avid video gamer, I love Japanese animation and cuisine, I want to become a computer programmer working for Square-Enix as a dream job, and I am hoping to achieve my Bachelors degree in Emerging Media Technologies.

I already have an Associate’s degree in Computer Information Systems from Bronx Community College. I then transferred to Lehman college for a semester, took a little time off and now I’m in City Tech. I am hoping that this experience will be more worthwhile and meaningful and I hope to learn many new skills throughout my time here.

My Courses

MTEC3140

MTEC3140

In order to become innovative and daring technological leaders in your chosen fields, it is imperative each of you develop a broad understanding of the economic, social, and cultural forces shaping emerging technologies over and beyond the basic mechanics of how these technologies work. Without this foundation, narrow technical background may result skill sets that easily become out of date. The accelerated pace of change merits facility with discussions of the historical, social and cultural contexts of technological evolution. This foundation course will prepare you for research in the emerging technologies of your chosen fields by supplying the necessary background theory, context and methodology. This foundation course will prepare you for research in the emerging technologies of you chosen fields by supplying the necessary background theory, context and methodology. Since the course does not require particular technological skills and experience, students of diverse technological programs will be able to take part in it.

Interactive Sound for Games and Simulations

Interactive Sound for Games and Simulations

An introduction to interactive sound for games and simulation-based media. The technical skills and foundations covered apply to game audio, interactive music performance, and interactive media scores. Students learn to use game audio engines, sound computation basics, and open source and proprietary tools. Professional audio quality standards are emphasized, and aesthetic sensitivity for final product is developed. For final projects, students design and program a complete sound environment for a game scene or interactive simulation.

MTECH1005

MTECH1005

The goal of this course is to let students experiment and create electronic circuits and 3D prints. The class is divided into two main topics: Electronics and 3D Printing. Each topic while have several modules. After each module students will have created a circuit, model, or 3D print. Students will be introduced how to create physical interfaces by learning how to program the Arduino micro controller. They will learn how to use sensors to translate physical interaction to output a sensory experience. Finally, they will design and print 3D models. Students will learn basic fabrication,modeling techniques, and processes used in 3D printing. Then they will learn how to create models using Blender and learn how to print them.

MTEC2120 Interaction Design, FA2014

MTEC2120 Interaction Design, FA2014

The course gives a nontraditional approach to the articulation of design techniques for human interaction with computer interfaces. Students will be introduced to the theories, models, and frameworks for designing interaction with sound, screen, objects, and environments. Sketching and prototyping for future media will happen through a visual programing paradigm called Max/MSP/Jitter.

Ins and Outs Of Physical Computing

Ins and Outs Of Physical Computing

An introduction to interactive technology with a focus on how we use technology to express ourselves and interact with our environment. This class will combine a hands-on exploration of sensors and microcontrollers with concepts of interaction design employing a structured design process. Students will work on creative group projects and provide on-line documentation of their work. An array of sensing technologies from simple switches to video tracking will be introduced. Students will use the simple programming of microcontrollers to process incoming data from sensors.

My Projects

City Tech Clubs and Organizations

City Tech Clubs and Organizations

http://www.citytech.cuny.edu/students/activities/index.shtml This project will discuss about the many clubs existing in the City Tech Community. This is the URL of our website: http://openlab.citytech.cuny.edu/studentclubs/

My Clubs

Frank Mason hasn't created or joined any clubs yet.